Elden Ring Increase Magic Damage
Magic Spells in Elden Band are a returning feature in previous Souls games, but with a few changes. With them, players will exist to cast various magical spells to enhance, defend, and assault depending on the situation. This page contains a list of spells also as data on how to set and use them.
Elden Band features two types of magical spell classifications - Sorceries, and Incantations. Sorceries include the more traditional magical abilities including ranged projectiles, magical sword attacks, and then forth, while Incantations include both sacred holy magic to heal or repel the undead - or fire magic that draws power from the dragon communion. By default Sorceries will calibration with your grapheme's Intelligence attribute, while Incantations are affected by your Religion attribute.
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All spells cost FP to use, which shares cost with weapon skills, meaning you'll take to remember advisedly about using them alongside each other if you build out your grade into a hybrid role. The just mode to repossess FP is to use cerulean flasks, or kill blue teardrop scarabs, or defeat a group of enemies in areas to furnish flasks.
How to Memorize and Cast Spells
Like melee weapons, you'll only be able to equip a few spells at a time to swap between while you explore and battle, even as yous collect and observe more than spells. However, you won't be able to alter out spells quite every bit easily. Once you take located or bought a spell, you can equip them by resting at a Site of Grace in the Lands Between, and select the Memorize Spell selection.
In this menu, yous can select whatever of the spells you have gained to have up an open up memorization slot. Unlike spells may terminate up taking up more than than one slot, but you lot may exist able to increment the corporeality of slots by increasing your magical attributes. You lot tin mix Sorceries and Incantations every bit needed, but you won't be able to swap between different spells until you render to a Site of Grace to memorize new spells.
Once memorized, you will but be able to bandage these spells by equipping the necessary catalyst in your left mitt - staffs are needed to bandage Sorceries, and sacred seals are needed to cast Incantations. Each spell has an aspect requirement in order to cast information technology - Sorceries will need a certain amount of Intelligence, while Incantations will require a minimum amount of Religion. If you do not meet the requirements, the spell cannot be cast.
Listing of Spells
Below you will discover a list of all known spells in Elden Ring, divided into the categories of both Sorceries and Incantations. Select a spell below to learn more virtually information technology, including where to find it, and what is required to bandage it.
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Sorceries
Spell Name | Stat Requirement | Clarification |
---|---|---|
Adula's Moonblade | 32 INT | Sweeping slash followed by cold blade projectile. |
Ambush Shard | 23 INT | Strikes from behind with projectiles fired from distance. |
Ancient Expiry Rancor | 34 INT, 24 FAI | Summons horde of vengeful spirits that chase down foes. |
Briars of Punishment | 21 FAI | Wounds caster to unleash trail of bloodthorns |
Briars of Sin | 24 FAI | Summons thorns from a whorl of your own blood. |
Cannon of Haima | 25 INT | Lobs an explosive magic projectile in an arc. |
Carian Greatsword | 24 INT | Performs sweeping slash using magical greatsword. |
Carian Phalanx | 34 INT | Forms a defensive arch of numerous magic glintblades. |
Carian Piercer | 27 INT | Impales foes with magical greatsword. |
Carian Retaliation | 17 INT | Dispels enemy spells and retaliates with glintblades. |
Carian Slicer | 14 INT | Performs swift sweeping slash using magical sword. |
Collapsing Stars | 36 INT | Pulls foes towards pulley with gravity projectile volley. |
Comet | 52 INT | Fires a great magic comet. |
Comet Azur | 60 INT | Fires a tremendous comet inside a starry torrent. |
Crystal Barrage | 23 INT | Fires a volley of glintstone crystal shards. |
Crystal Burst | xviii INT | Fires a burst of glintstone crystal shards. |
Crystal Release | 41 INT | Scours area with tearing rain of crystal shards. |
Crystal Torrent | 47 INT | Creates crystal mass that fires stream of crystal shards. |
Eternal Darkness | 35 INT | Creates dark space that draws in spells. |
Explosive Ghostflame | 42 INT, thirty FAI | Causes ghostflame explosion that burns wide expanse. |
Fia's Mist | 23 INT, 18 FAI | Releases a mist of death earlier caster. |
Founding Pelting of Stars | 52 INT | Releases a downpour of star rain for a while. |
Freezing Mist | 21 INT | Releases cold mist earlier pulley. |
Frozen Armament | 15 INT | Enchants right-hand armament with frost. |
Gavel of Haima | 25 INT | Attacks using a magic greathammer. |
Gelmir's Fury | 28 INT, fifteen FAI | Covers surface area with surge of magma from the earth. |
Glintblade Phalanx | 22 INT | Forms a defense arch of magic glintblades. |
Glintstone Arc | 13 INT | Fires a horizontally-widening magic arc. |
Glintstone Cometshard | 36 INT | Fires a magic comet with a trailing tail. |
Glintstone Icecrag | 15 INT | Fires a mass of cold magic from glintstone. |
Glintstone Pebble | ten INT | Fires magic projectiles from glintstone. |
Glintstone Stars | 12 INT | Fires three shooting stars that pursue foes. |
Gravity Well | 17 INT | Pulls foes toward caster with gravity projectile. |
Great Glintstone Shard | xvi INT | Fires laser magic projectiles from glintstone. |
Nifty Oracular Bubble | 25 INT, 18 ARC | Launches a large magic bubble. |
Greatblade Phalanx | 29 INT | Forms a defensive arch of larger magic glintblades. |
Loretta's Greatbow | 26 INT | Fires a great arrow from a magic greatbow. |
Loretta'due south Mastery | 46 INT | Fires four corking arrows from magic greatbow at in one case. |
Lucidity | 17 INT | Alleviates buildup of sleep and madness. |
Magic Downpour | 15 INT | Summons a magic mass that sprays projectiles over area. |
Magic Glintblade | fourteen INT | Creates a sigil that forms a projectile glintblade after delay. |
Magma Shot | 19 INT, 10 FAI | Fires lump of magma that explodes on contact. |
Meteorite | xxx INT | Calls small meteorites down from the sky. |
Meteorite of Astel | 55 INT | Calls a hail of small meteorites from the void. |
Nighttime Comet | 38 INT | Fires semi-invisible magic comet. |
Night Maiden'south Mist | 14 INT | Releases life-sapping silvery mist before caster. |
Dark Shard | 18 INT | Swiftly fires semi-invisible magic projectiles. |
Oracle Bubbles | 19 INT, 15 ARC | Launches several bubbles of magic. |
Rancorcall | 16 INT, 14 FAI | Summons vengeful spirits that chase down foes. |
Ranni's Nighttime Moon | 68 INT | Incarnate a cold, dark moon and launch it at foes. |
Rennala'southward Total Moon | seventy INT | Incarnate a full moon and launch it at foes. |
Rock Blaster | 21 INT | Thrust staff into footing to emit a massive shockwave. |
Rock Sling | 18 INT | Summon rocks from the globe and ship them flight. |
Roiling Magma | 21 INT, 12 FAI | Fires lump of magma that explodes later delay. |
Rykard's Rancor | 40 INT, 18 FAI | Releases searing spirits that repeatedly explode after a filibuster. |
Scholar'south Armament | 12 INT | Enchants right-hand armament with magic harm. |
Scholar'due south Shield | 12 INT | Enhances left-manus shield damage negation. |
Shard Screw | 27 INT | Fire twin spiraling projectiles. |
Shatter Earth | 15 INT | Thrust staff into ground to emit shockwave. |
Shattering Crystal | 38 INT | Creates crystal mass that shatters in forward burst. |
Star Shower | 24 INT | Fires six shooting stars that pursue foes. |
Starlight | 15 INT | Creates star light to illuminate surroundings. |
Stars of Ruin | 43 INT | Fires twelve dark shooting stars that pursue foes. |
Swift Glintstone Shard | 12 INT | Swiftly fires magic projectiles from glintstone. |
Terra Magica | 20 INT | Raises the magic strength of those within sigil. |
Thops's Barrier | 18 INT | Erect a magic forcefield to deflect spells. |
Tibia'due south Summons | 28 INT, twenty FAI | Summons Those Who Alive in Death. |
Unseen Blade | 12 INT | Makes correct-mitt armament completely invisible. |
Unseen Course | 16 INT | Makes the pulley semi-invisible. |
Zamor Ice Storm | 36 INT | Thrust staff into ground to create freezing tornado. |
Incantations
Spell Proper noun | Stat Requirement | Clarification |
---|---|---|
Agheel's Flame | 23 FAI, 15 ARC | Spews flame breath of Agheel from above. |
Ancient Dragons' Lightning Spear | 32 FAI | Stabs with red lightning spear from to a higher place. |
Ancient Dragons' Lightning Strike | 26 FAI | Summons red lightning that spreads from bear upon. |
Aspect of the Crucible - Breath | 27 FAI | Creates pharynx pouch to spew burn down while walking. |
Aspect of the Crucible - Horns | 27 FAI | Creates a shoulder horn to gore foes from a low stance. |
Aspect of the Crucible - Tail | 27 FAI | Creates supple tail to sweep expanse before caster. |
Assassin's Approach | 10 FAI | Silences footsteps, reduced fall harm and audio. |
Bulwark of Gilt | 24 FAI | Greatly increases magic damage negation for self and allies. |
Beast Claw | viii FAI | Creates fauna claws that tear through the country. |
Unmerciful Constitution | 9 FAI | Alleviates blood loss and frost buildup. |
Bestial Sling | 10 FAI | Swiftly flings numerous precipitous rocks shards. |
Bestial Vitality | 12 FAI | Heals HP over a menses of fourth dimension. |
Black Blade | 46 FAI | Black blade spinning slash that emits wave of light. |
Black Flame | xx FAI | Throws ball of raging blackness fire. |
Black Flame Blade | 17 FAI | Enchants right-mitt armament with black flame. |
Black Flame Ritual | 42 FAI | Summons circle of black flame pillars effectually caster. |
Black Flame's Protection | thirty FAI | Increases physical impairment negation. |
Blessing of the Erdtree | 38 FAI | Grants greater blessing to cocky and nearby allies. |
Blessing'due south Boon | 24 FAI | Grants blessing to self and nearby allies. |
Bloodboon | fourteen FAI, 17 ARC | Scatters bloodflame earlier caster to prepare surface area aflame. |
Bloodflame Blade | 12 FAI, ten ARC | Enchants right-handed armament with bloodflame. |
Bloodflame Talons | 13 FAI, 15 ARC | Creates bloodflame lacerations that then explode. |
Borealis'due south Mist | 23 FAI, 15 ARC | Spews icy jiff of Borealis from higher up. |
Burn, O Flame | 27 FAI | Raises a serial of flame pillars around caster. |
Catch Flame | 8 FAI | Sparks a roaring flame on your hands. |
Cure Toxicant | 10 FAI | Cures poison ailment and reduces poison build-upwardly. |
Darkness | 18 FAI | Creates an surface area of darkness that conceals the pulley. |
Expiry Lightning | 47 FAI | Strikes surroundings with storm of death lightning. |
Discus of Calorie-free | 13 INT, thirteen FAI | Fires band of light earlier caster. |
Divine Fortification | ten FAI | Increases holy damage negation. |
Dragonbolt Approval | 21 FAI | Bolsters caster'due south body with lightning. |
Dragonclaw | 17 FAI, 13 ARC | Channels dragon to rend foes with dragon claws. |
Dragonfire | xv FAI, 12 ARC | Spews flaming jiff with draconic power. |
Dragonice | 15 FAI, 12 ARC | Channels dragon to spew icy breath. |
Dragonmaw | 24 FAI, 16 ARC | Channels dragon to bite foews before caster. |
Ekzykes's Decay | 23 FAI, fifteen ARC | Spews ruby rot jiff of Ekzykes from above. |
Electrify Armament | 15 FAI | Enchants right-hand armament with lightning damage. |
Elden Stars | 50 FAI | Creates a stream of golden shooting stars that assail the surface area. |
Erdtree Heal | 42 FAI | Vastly heals HP for cocky and nearby allies. |
Fire's Deadly Sin | 19 FAI | Sets expanse and self ablaze with raging flames. |
Flame Fortification | 10 FAI | Increase burn impairment negation. |
Flame of the Fell God | 41 FAI | Summons raging fireball that explodes and sets the area afire. |
Flame Sling | 10 FAI | Throw assurance of raging fire. |
Flame, Cleanse Me | 12 FAI | Alleviates buildup of and cures poison and ruby-red rot. |
Flame, Fall Upon Them | 28 FAI | Hurls several balls of burn at in one case. |
Flame, Grant Me Strength | fifteen FAI | Raises physical and burn down-affinity assault power. |
Flame, Protect Me | 24 FAI | Greatly increases burn down impairment negation. |
Fortissax's Lightning Spear | 46 FAI | Stabs from above with two red lightning spears in tandem. |
Frenzied Burst | 22 FAI | Emits concentrated blast of yellow flame of frenzy from eyes. |
Frozen Lightning Spear | 34 FAI | Stabs with ice lightning spear from above. |
Giantsflame Accept Thee | 30 FAI | Hurls massive ball of raging fire. |
Glintstone Breath | 15 FAI, 12 ARC | Channels dragon to spew magic breath. |
Golden Lightning Fortification | 24 FAI | Greatly increases lightning resistance for cocky and allies. |
Aureate Vow | 25 FAI | Increases attack and defence force for self and allies. |
Neat Heal | 15 FAI | Profoundly heals HP for cocky and nearby allies. |
Greyoll's Roar | 28 FAI, 17 ARC | Sounds the roar of Great Ancient Dragon Greyoll, lowering nearby enemy attack power. |
Gurranq'due south Beast Claw | 15 FAI | Creates fauna claws to rend surrounding with shockwaves. |
Heal | 12 FAI | Heals HP for you lot and nearby allies. |
Honed Bolt | 24 FAI | Strikes foe with lightning commodities from above. |
Howl of Shabriri | 33 FAI | Shrieks, building up madness in nearby foes. |
Immutable Shield | 19 INT, 19 FAI | Increases left-hand shield's affinity and disquiet resistance. |
Inescapable Frenzy | 21 FAI | Latches onto foes to spread madness. |
Lansseax's Glaive | twoscore FAI | Sweeps from above with ruby lightning glaive. |
Law of Causality | 29 INT | Retaliates upon receiving a number of blows. |
Law of Regression | 39 INT | Heals all ailments and dispels all special furnishings. |
Lightning Fortification | x FAI | Increases lightning impairment negation. |
Lightning Spear | 17 FAI | Hurls lightning spear before caster. |
Lightning Strike | 28 FAI | Summons lightning bolt that spreads from bear upon. |
Litany of Proper Death | 17 INT, 17 FAI | Deals holy impairment particularly stiff confronting the undead. |
Lord's Help | 12 FAI | Alleviates poisonous substance, blood loss, sleep buildup for cocky and allies. |
Lord's Divine Fortification | 27 FAI | Profoundly increases holy harm negation including allies. |
Lord'due south Heal | 20 FAI | Massively heals HP for self and nearby allies. |
Magic Fortification | ten FAI | Increases magic damage negation. |
Magma Breath | 14 FAI, 10 ARC | Channels wrym to spew magma jiff. |
Noble Presence | 26 FAI | Thrust out belly with gusto to unleash repelling shockwave. |
O, Flame | sixteen FAI | Momentarily sparks roaring flame from paw. |
Order Healing | 11 INT, 11 FAI | Alleviates expiry blight buildup. |
Order's Bract | 13 INT, 13 FAI | Enchants right-mitt armament with holy damage. |
Pest Threads | xi FAI | Launches countless pasty threads earlier pulley. |
Placidusax's Ruin | 36 FAI | Spews aureate jiff of Dragonlord Placidusax. |
Toxicant Ammunition | 10 FAI | Enchants right-paw armament with poison. |
Poison Mist | 12 FAI | Releases poison mist before caster. |
Protection of the Erdtree | 35 FAI | Increases affinity damage negation for self and allies. |
Radagon's Rings of Light | 31 INT, 31 FAI | Creates golden ring of light to attack wide surface area. |
Rejection | 12 FAI | Produces a shockwave that pushes abroad foes. |
Rotten Breath | 15 FAI, 12 ARC | Channels dragon to spew scarlet rot breath. |
Scarlet Aeonia | 35 FAI | Creates a giant flower that explodes with scarlet rot. |
Scouring Black Flame | 28 FAI | Sweeps area before caster with black flame. |
Shadow Bait | 13 FAI | Creates shadow that lures the aggression of foes of human build. |
Smarag's Glintstone Breath | 23 FAI, 15 ARC | Spews magic jiff of Glintstone Dragon Smarag from above. |
Rock of Gurranq | thirteen FAI | Hurls a boulder before the caster. |
Surge, O Flame | 9 FAI | Incinerates area earlier caster with stream of fire. |
Swarm of Flies | 11 FAI, xvi ARC | Release sa swarm of bloodflies earlier the caster. |
The Flame of Frenzy | 16 FAI | The yellow flame of frenzy bursts from your eyes, damaging opponents. |
Theodorix'due south Magma | 21 FAI, xiv ARC | Spews magma breath of Theodorix from in a higher place. |
Triple Rings of Light | 23 INT, 23 FAI | Fires three rings of light earlier the caster. |
Unendurable Frenzy | 31 FAI | Emits trigger-happy flare-up of yellow flame of frenzy from eyes. |
Urgent Heal | 8 FAI | Heals a small amount of HP. |
Vyke's Dragonbolt | 23 FAI | Enchants right-manus aramament with lightning damage. |
Whirl, O Flame | xiii FAI | Sweeps area before caster with stream of burn down. |
Wrath of Gold | 32 FAI | Produces golden shockwave that knocks dorsum foes. |
Upwards Next: The Best Spells
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